Wrath of Retribution

Wrath of Retribution (Red)

Legendary

This costs resource less to play for each Draconic chain link you control.

When this attacks, daggers you control get +1power and cost resource less to activate this combat chain.

Go again

Rulings

From the The Hunted release notes
  • A Draconic attack becomes a chain link when it resolves as a layer on the stack and becomes attacking. This means going from the layer step of combat to the attack step of combat.
  • If the combat chain is open, you are still considered to control a (Draconic) chain link, even if the attack is no longer on the combat chain. Last Known Information is used to determine the type of a chain link.
  • Decreases to resource costs are applied after increases to resource costs. If an effect would increase the resource cost of playing Wrath of Retribution, the decreases would be applied last.
  • Wrath of Retribution triggers when it resolves on the stack and becomes an attacking card. When the triggered effect resolves, any daggers you control will get +1power and cost resource less to activate for the remainder of the current combat chain. This will also apply to any new daggers that come under your control after this triggered effect resolves.
  • If you play a Kiss of Death after Wrath of Retribution’s triggered effect resolves on the same combat chain (e.g. played via Infiltrate), Wrath of Retribution’s +1power continuous effect would apply to Kiss of Death; however, the cost decrease continuous effect will not apply as it would only apply to daggers you activate, not daggers you play.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords
TalentDraconic
ClassNinja
Cost3
Attack3
Defense3
PitchRed
SetsCIN, HNT
Banned inClassic Constructed

Versions

Price history

HNT061

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