Take the Lead (Red)
The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create a Blade Dance token.
Rulings
From the Mastery Pack Warrior release notes
- This prevents damage from a single event of damage. Any leftover prevention amount does not carry over to another event of damage.
- If the damage cannot be prevented, the prevention effect fails and you do not generate a Blade Dance token.
- If you prevent 1 or more damage, you meet the condition to generate a Blade Dance token.
- The token is created as part of the damage replacement. This is not a triggered effect, and no player has priority to respond to its creation.
Versions
Price history
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