Take it on the Chin (Red)
The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create an Agility token.
Rulings
From the Heavy Hitters release notes
- This prevents damage from a single event of damage. Any leftover prevention amount does not carry over to another event of damage.
- If the damage cannot be prevented, the prevention effect fails and you do not generate an Agility token.
- If you prevent 1 or more damage, you met the condition to generate an Agility token.
Versions
Price history
HVY160More from Heavy Hitters
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