Talisman of Balance (Blue)
Go again
At the beginning of your end phase, if you have fewer cards in arsenal than an opponent, destroy this and put the top card of your deck into your arsenal.
At the beginning of your end phase, if you have fewer cards in arsenal than an opponent, destroy this and put the top card of your deck into your arsenal.
Rulings
From the Everfest release notes
- You cannot defend with Talisman of Balance as it has no defense value. (This is different than if the defense value was 0.)
- This is not a “may’ effect. If you have less cards in your arsenal than an opposing hero, you must destroy Talisman of Balance and resolve its ability.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
EVR188More from Everfest
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