Talisman of Warfare (Yellow)
Go again
When a source you control deals exactly 2 damage to an opponent, destroy this and all cards in all arsenals.
When a source you control deals exactly 2 damage to an opponent, destroy this and all cards in all arsenals.
It's said that wherever the Dracai of War planted this talisman, the lava was soon to flow.
Rulings
From the Everfest release notes
- You cannot defend with Talisman of Warfare as it has no defense value. (This is different than if the defense value was 0.)
- This is not a “may’ effect. If you have dealt exactly 2 damage to an opposing hero, you must destroy Talisman of Warfare and all cards in all arsenal zones.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
EVR193More by Dmitry Isakevitch
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