Nature's Path Pilgrimage (Blue)
Your next weapon attack this turn gets +1
and "When this hits and you have no cards in your arsenal, reveal the top card of your deck. If it's an action card, put it into your arsenal."
Go again
and "When this hits and you have no cards in your arsenal, reveal the top card of your deck. If it's an action card, put it into your arsenal."Go again
Rulings
From the Welcome to Rathe release notes
- The attack does not gain go again. Nature’s Path Pilgrimage requires an action point to use and provides an action point from go again upon resolution.
- This only affects the next weapon attack. It will not affect weapon attacks beyond the next weapon attack.
- The ability only triggers if you have no cards in your arsenal at the time the attack hits.
- You must place the card in your arsenal if it is an action. It is not optional.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
WTR149More from Welcome to Rathe
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