Pour the Mold (Red)
Put a Mechanologist item with cost 2 or less from your hand into the arena.
If you've boosted this turn, put a steam counter on it.
Go again
If you've boosted this turn, put a steam counter on it.
Go again
Rulings
From the Arcane Rising release notes
- You may elect not to put a Mechanologist item into play when this card resolves.
- The cost of a card is located on the top right corner.
- The boost does not need to be successful. The item will still come into play with an additional steam counter on it if a non-Mechanologist card is boosted.
- If you have boosted, the item comes into play with an additional steam counter on it, this cannot be responded to.
- The item is considered to have entered the arena.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
ARC014More from Arcane Rising
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