Induction Chamber

Induction Chamber (Red)

Action - resource: If there are no steam counters on this, put a steam counter on it. Go again

Once per Turn Attack Reaction - Remove a steam counter from this: Target Mechanologist pistol attack gets go again.

Rulings

From the Arcane Rising release notes
  • Induction Chamber requires an action point to play as it is an action.
  • You may not defend with Induction Chamber (from hand) as it does not have a defense value.
  • You may use the action even if it already has one or more steam counters on it, however it will not put a steam counter on it.

Versions

Price history

ARC010

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