Stonewall Confidence (Blue)
Go again
Cards you control with cost 3 or more get +2
while defending.
At the beginning of your action phase, destroy this.
Cards you control with cost 3 or more get +2
while defending.At the beginning of your action phase, destroy this.
Rulings
From the Welcome to Rathe release notes
- Stonewall Confidence must be destroyed at the beginning of your action phase, it is not optional.
- Stonewall Confidence modifies the defense value of all cards you control with cost 3 or greater. This includes guardian cards and generic cards.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
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