Harmonized Kodachi
Once per Turn Action -
: Attack
If you have a card in your pitch zone with cost 0, this card's attacks get go again.
: AttackIf you have a card in your pitch zone with cost 0, this card's attacks get go again.
Rulings
From the Crucible of War release notes
- It is possible for Harmonized Kodachi to gain go again after the attack has been declared if a card with cost 0 enters the pitch zone before the chain link resolves.
- You can only pitch when there is a cost to pay.
- Harmonized Kodachi is looking for cards in your pitch zone with a defined value (cost 0). A card with no resource cost, such as Heart of Fyendal or Cracked Bauble, do not have this defined value, and are ignored by Harmonized Kodachi’s effect.
- You may start the game with up to two Harmonized Kodachi in play as they are 1H.
From the Welcome to Rathe release notes
- You may start the game with zero, one or two Harmonized Kodachis as it is a 1-handed weapon. (We highly recommend choosing 2.)
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Other faceBloodrot Pox
Other faceQuicken
Versions
Price history
WTR078More from Welcome to Rathe
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