Hyper Driver (Red)
This enters the arena with 3 steam counters. When this has none, destroy it.
Once per turn, when you boost a card, remove a steam counter from this and gain
.
Once per turn, when you boost a card, remove a steam counter from this and gain
.Rulings
From the Bright Lights + Round the Table release notes
- A Hyper Driver token is considered a Hyper Driver for effects that just specify “Hyper Driver”.
- The effect that creates a Hyper Driver token specifies how many steam counters it enters the arena with (if any).
- If a Hyper Driver token would be put into any zone outside the arena (e.g. the graveyard or banished zone) it ceases to exist and is removed from the game.
From the Arcane Rising release notes
- Hyper Driver requires an action point to play as it is an action.
- You may not defend with Hyper Driver (from your hand) as it does not have a defense value.
- The effect is not optional, you must remove a steam counter and gain
when you boost, including when your boost is unsuccessful.
Versions
Price history
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