Take the Tempo

Take the Tempo (Red)

When this hits, if you've hit 3 or more times this combat chain, banish the top card of your deck. If it's an attack action card, you may play it until the end of your next turn.

Rulings

From the Uprising release notes
  • Take the Tempo is considered as a hit this combat chain for the purposes of its own effect.
  • The condition looks at hit events on the current combat chain. The hits do not have to be in a row, but they must all be on the same combat chain.
  • The card banished this way can be played until the end of your NEXT turn, not just the current turn.

Versions

Price history

UPR161

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