Succumb to Winter (Blue)
Ice Fusion
Deal 3 arcane damage to any target. If this was fused and targets a hero, destroy a frozen card in their arsenal. If this was fused and targets a frozen ally, destroy that ally.
Deal 3 arcane damage to any target. If this was fused and targets a hero, destroy a frozen card in their arsenal. If this was fused and targets a frozen ally, destroy that ally.
Rulings
From the Uprising release notes
- You may select any target that can be dealt damage as the target of the arcane damage, including both allies and heroes.
- The conditional effect of Succumb to Winter is not dependent on damage. If it is fused, it destroys a frozen arsenal/ally even if it doesn’t deal damage.
- If Succumb to Winter is fused and targets a frozen ally, it deals damage to that ally before the effect attempts to destroy it.
Keyword notes
Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
- You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
- You may still play the card without paying the additional cost of Fusion.
- You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
- You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
- An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
- Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
TalentElemental
ClassWizard
TypeAction
Cost3
Defense3
Arcane3
PitchBlue
KeywordsIce Fusion
SetsUPR
ArtistsCarlos Cruchaga
Versions
Price history
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