Freezing Point (Red)
Ice Fusion
Deal 5 arcane damage to target hero. If this was fused, instead deal X arcane damage, where X is 5 plus the number of Frostbites, Ice afflictions, and frozen cards they control.
Deal 5 arcane damage to target hero. If this was fused, instead deal X arcane damage, where X is 5 plus the number of Frostbites, Ice afflictions, and frozen cards they control.
Rulings
From the Uprising release notes
- You can only target heroes as the target for the arcane damage.
- The value of X is determined at the time Freezing Point resolves as a card on the stack.
- A frozen card in arsenal is not controlled by a hero and does not count towards the value of X.
Keyword notes
Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
- You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
- You may still play the card without paying the additional cost of Fusion.
- You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
- You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
- An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
- Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
TalentElemental
ClassWizard
TypeAction
Cost3
Defense3
Arcane5
PitchRed
KeywordsIce Fusion
SetsUPR
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsCarlos Cruchaga
Versions
Price history
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