Quickfire (Blue)
This costs
less to play for each Hyper Driver you control.
The next attack you boost this turn gets +2
.
Go again
less to play for each Hyper Driver you control.The next attack you boost this turn gets +2
.Go again
Rulings
From the Bright Lights + Round the Table release notes
- Effects that increase costs are applied before effects that decrease costs.
- If you don’t control a Hyper Driver when this is played, and then gain control of a Hyper Driver after this is played, you do not retroactively gain
.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
EVO227More by Alief Rusdiatama
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