Jump Start

Jump Start (Blue)

Red Yellow Blue
If you control a Hyper Driver, this costs resource less to play.

Boost

Rulings

From the Dynasty release notes
  • You do not have to boost Jump Start to gain the resource cost reduction.

Keyword notes

Boost - Boost is a Mechnologist mechanic that allows a Mechanologist attack action card to gain go again if a Mechanologist card is banished from the top of the deck as an additional cost to play the card.
  • You choose if you want to boost or not at the time you play the card.
  • You may only boost once per instance of boost.
  • Boost is an additional cost. You choose if you want to boost or not at the time you play the card.
  • You are considered to have boosted regardless of whether the boost was successful or not.
All keywords

Versions

Price history

DYN106

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