Jump Start (Blue)
If you control a Hyper Driver, this costs
less to play.
Boost
less to play.Boost
Rulings
From the Dynasty release notes
- You do not have to boost Jump Start to gain the
cost reduction.
Keyword notes
Boost - Boost is a Mechnologist mechanic that allows a Mechanologist attack action card to gain go again if a Mechanologist card is banished from the top of the deck as an additional cost to play the card.
- You choose if you want to boost or not at the time you play the card.
- You may only boost once per instance of boost.
- Boost is an additional cost. You choose if you want to boost or not at the time you play the card.
- You are considered to have boosted regardless of whether the boost was successful or not.
Versions
Price history
DYN106More by Amelia Tan
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