Re-Charge! (Blue)
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +2
.
Go again
The next attack you boost this turn gets +2
.Go again
Rulings
From the Bright Lights + Round the Table release notes
- If you control a Hyper Driver on the stack, you may put a steam counter on it while it is on the stack. If the Hyper Driver would enter the arena with steam counters, it gains that many steam counters plus the one you added by resolving this.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
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