Fulminate (Yellow)
Earth and/or Lightning Fusion
If this was fused with an Earth card, attack action cards you control get +3
this turn.
If this was fused with a Lightning card, attack action cards you control get go again this turn.
Go again
If this was fused with an Earth card, attack action cards you control get +3
this turn.If this was fused with a Lightning card, attack action cards you control get go again this turn.
Go again
Rulings
From the Tales of Aria release notes
- You may play this card in any Elemental hero even if it does not have the essence of Earth and Lightning.
- You may fuse this with just one card with a single Element, if you do you will only gain the fused effect of that one element..
- You may fuse this with just one Earth and Lightning card, if you do you will gain both fused effects.
Keyword notes
Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
- You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
- You may still play the card without paying the additional cost of Fusion.
- You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
- You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
- An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
- Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
TalentElemental
TypeAction
Cost2
Defense2
PitchYellow
KeywordsEarth and/or Lightning Fusion, Go again
SetsELE
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsIsuardi Therianto
Versions
Price history
ELE091More from Tales of Aria
More by Isuardi Therianto
Planning where this card lives? Lay it out in a binder or browse the full card database.










