Bramble Spark (Red)
Earth Fusion
The next attack action card you play this turn gets "When this attacks, deal 1 arcane damage to target hero."
If this was fused, the next attack action card you play this turn gets +3
.
Go again
The next attack action card you play this turn gets "When this attacks, deal 1 arcane damage to target hero."
If this was fused, the next attack action card you play this turn gets +3
.Go again
Rulings
From the Tales of Aria release notes
- If Bramble Spark is fused, the next attack action you play would gain both effects.
- Each instance of “Deal 1 arcane damage to target hero” is separate and therefore would trigger multiple instances of dealing damage e.g Briar’s ability to make Embodiments of Earth.
Keyword notes
Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
- You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
- You may still play the card without paying the additional cost of Fusion.
- You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
- You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
- An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
- Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
TalentElemental
ClassRuneblade
TypeAction
Cost0
Defense2
Arcane1
PitchRed
KeywordsEarth Fusion, Go again
ArtistsNikolay Moskvin
Versions
Price history
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