Deadwood Dirge

Deadwood Dirge (Yellow)

Red Yellow Blue
Destroy an aura you control. If you do, create 2 Runechant tokens.

Go again

Rulings

From the Rosetta + 1st Strike release notes
  • When you destroy an aura controlled by you but owned by an opponent, it goes to their graveyard, (or ceases to exist if it’s a token).
  • You can only destroy an aura if you control an aura. If you didn’t destroy an aura you don’t get the Runechant token(s).
  • Deadwood Dirge may destroy a defending card you control with the aura subtype if it is played as an instant on an opponent’s turn.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords
TypeAction
Cost0
Defense2
PitchYellow
KeywordsGo again
SetsROS
Banned inSilver Age
RestrictedLiving Legend format
ArtistsRio Sabda

Versions

Price history

ROS156

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