Crane Dance

Crane Dance (Red)

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Combo - If Soulbead Strike was the last attack this combat chain, this gets +1power, go again, and this can't be defended by attack action cards with base power greater than the number of chain links you control.

Rulings

From the Crucible of War release notes
  • You may defend with cards that aren’t attack action cards, as normal.
  • Base power is the printed power value on a card. (Located at the bottom left corner of a card)

Keyword notes

Combo - A ninja mechanic that showcases the power of playing multiple attacks in a perfect sequence. Combo cares about the last (previous) attack that was played in the combat chain.
  • The last attack does not have to have hit for combo to be active.
  • Only the name of the last attack matters, other variables such as the pitch cost does not matter.
  • You may still play the attack even if combo isn’t active.
  • The last attack does not have to have hit.
All keywords

Versions

Price history

CRU057

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