War Machine

War Machine (Red)

If you have 1 or more Evos equipped, this gets "When this hits a hero, destroy all cards in their arsenal,"

- 2 or more, this costs resourceresourceresource less to play,
- 3 or more, this gets overpower,
- 4 or more, this gets +3power.

Rulings

From the Bright Lights + Round the Table release notes
  • Each condition of “x or more” is evaluated independently. If you have 4 or more Evos equipped, all of the conditions are met and you will get all of the effects.
  • This is a static ability. If the number of Evos you have equipped changes, it changes what effects the card generates. E.g. if you go from 4 to 3 Evos equipped, this will no longer get +3power.
  • This ability is not functional while this card is defending on the combat chain.

Keyword notes

Overpower - The defending hero can’t defend this with more than one action card.
  • Overpower is a static ability that generates a continuous effect.
  • A player can not declare more than one defending action card against an attack with overpower.
  • Overpower does not prevent additional action cards being added as defending cards through effects (e.g. Amulet of Havencall).
All keywords

Versions

Price history

EVO056

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