Bull Bar

Bull Bar (Red)

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Boost

If you control a Hyper Driver, this gets overpower.

Rulings

From the Bright Lights + Round the Table release notes
  • If this is already defended by two or more action cards, and then you gain control of a Hyper Driver, this gains overpower but the defending action cards are not retroactively removed.

Keyword notes

Boost - Boost is a Mechnologist mechanic that allows a Mechanologist attack action card to gain go again if a Mechanologist card is banished from the top of the deck as an additional cost to play the card.
  • You choose if you want to boost or not at the time you play the card.
  • You may only boost once per instance of boost.
  • Boost is an additional cost. You choose if you want to boost or not at the time you play the card.
  • You are considered to have boosted regardless of whether the boost was successful or not.
All keywords
Overpower - The defending hero can’t defend this with more than one action card.
  • Overpower is a static ability that generates a continuous effect.
  • A player can not declare more than one defending action card against an attack with overpower.
  • Overpower does not prevent additional action cards being added as defending cards through effects (e.g. Amulet of Havencall).
All keywords

Versions

Price history

EVO147

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