Bull Bar (Yellow)
Boost
If you control a Hyper Driver, this gets overpower.
If you control a Hyper Driver, this gets overpower.
Rulings
From the Bright Lights + Round the Table release notes
- If this is already defended by two or more action cards, and then you gain control of a Hyper Driver, this gains overpower but the defending action cards are not retroactively removed.
Keyword notes
Boost - Boost is a Mechnologist mechanic that allows a Mechanologist attack action card to gain go again if a Mechanologist card is banished from the top of the deck as an additional cost to play the card.
- You choose if you want to boost or not at the time you play the card.
- You may only boost once per instance of boost.
- Boost is an additional cost. You choose if you want to boost or not at the time you play the card.
- You are considered to have boosted regardless of whether the boost was successful or not.
Overpower - The defending hero can’t defend this with more than one action card.
- Overpower is a static ability that generates a continuous effect.
- A player can not declare more than one defending action card against an attack with overpower.
- Overpower does not prevent additional action cards being added as defending cards through effects (e.g. Amulet of Havencall).
Versions
Price history
EVO148Planning where this card lives? Lay it out in a binder or browse the full card database.










