Voltic Veil (Red)
Prevent the next 4 damage that would be dealt to you this turn.
Lightning Bond - If a Lightning card was pitched to play this, deal 1 arcane damage to all opposing heroes.
Lightning Bond - If a Lightning card was pitched to play this, deal 1 arcane damage to all opposing heroes.
Rulings
From the Compendium of Rathe release notes
- When Voltic Veil resolves, it generates a shielding-prevention effect that prevents the next 4 damage that would be dealt to your hero. This can be over separate events of damage (i.e. 1 arcane damage, then 2 damage, then 1 damage).
- You must pitch at least one Lightning card while paying for this card’s resource cost to meet the Bond condition. Using resources from previously pitched Ice cards (i.e. pitched before playing this card) does not meet this condition.
- If you pitch a Lightning card to play this, the condition has been met even if the Lightning card you pitched is removed from the pitch zone (e.g. Potion of Deja Vu).
Versions
Price history
PEN204More from Compendium of Rathe
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