Tremor of i'Arathael

Tremor of i'Arathael (Red)

Red Yellow Blue
If a card has been put into your banished zone this turn, this gets +2power.

As the gateway opens, the shattered shards collide; echoes resonating with a dissonant heartbeat.

Rulings

From the Monarch release notes
  • Tremor of iArathael can gain at most +2power from its effect even if you have had multiple cards put into your banished zone this turn.
  • The effect is continuous, if a card is put into the banished zone even after the card is played, it would still gain the +2power.
  • Unless otherwise specified, a defending card’s textbox is considered empty – When defending with Tremor of iArathael it does not gain +2power even if a card has been put into your banished zone this turn.

Versions

Price history

MON254

Planning where this card lives? Lay it out in a binder or browse the full card database.