Take Flight (Blue)
As an additional cost to play this, you may charge your hero's soul.
If you've charged this turn, this gets go again.
If you've charged this turn, this gets go again.
"Sol's radiant light shall pierce through the Shadow." - Chancellor Hypatia
Rulings
From the Monarch release notes
- Take Flight does not need to be the card to have charged for it to gain its effect. If you have charged this turn due to another card, Take Flight will have go again.
Keyword notes
Charge - Charge is a new keyword that exist on Light Warrior attacks. This showcases Boltyn’s eagerness to engage in battle and charge his soul in the process. As an additional cost to playing a card with charge you may put a card from your hand into your hero’s soul. This would turn on powerful effects that care about if you have charged this turn. (You may elect to not pay the additional cost of charge – however this would mean you did not charge.)
- Charging is optional. You may play the card without charging.
- You may only charge up to one card unless otherwise specified.
- A card may not charge itself. (You cannot put the card you are playing, into your hero’s soul as a part of its own cost)
- The charged card is put face up under your hero.
- You are only considered to have charged if a card goes into your hero’s soul from a card with charge. Having a card go into your hero’s soul from another method is not the same.
TalentLight
ClassWarrior
TypeAttack Action
Cost1
Attack2
Defense3
PitchBlue
KeywordsCharge
SetsMON
Artistsbimawithpencil
Versions
Price history
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