Mini Forcefield

Mini Forcefield (Blue)

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Crank

This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.

Ward X, where X is the number of steam counters on this.

Rulings

From the Bright Lights + Round the Table release notes
  • Removing a steam counter is optional. If you choose not to remove a steam counter, it is simply destroyed.
  • If this has 0 steam counters on it, it has Ward 0. This prevention effect is active when there is any damage that would be dealt to your hero. When it applies this is destroyed, and the damage amount is not reduced (because it prevents 0 damage).

Keyword notes

Crank - As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.
  • Crank is a static-ability keyword.
  • You can only gain action points during your own action phase. You may still Crank an item and remove a steam counter, but you do not gain the action point if it isn’t during your action phase.
All keywords
Ward X - If your hero would be dealt damage, prevent X of that damage and destroy this.
  • Ward is a static ability that generates a fixed-prevention effect.
  • The prevention effect is not optional. It applies whenever damage would be dealt to your hero.
  • If another prevention effect reduces a damage event to 0, the replacement condition is no longer met (damage would not be dealt), so Ward would not apply.
  • The prevention amount applies to a single damage event. The leftover prevention amount does not apply to any future damage that would be dealt to your hero.
  • If the damage prevention can not be applied due to an effect, the object with Ward on it is still destroyed as part of the replacement effect application.
All keywords

Versions

Price history

EVO095

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