Geyser of Seismic Stirrings

Geyser of Seismic Stirrings (Yellow)

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Go again

This enters the arena with 2 energy counters. When it has none, destroy it.

At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Rulings

From the Mastery Pack: Guardian + Smash Palace release notes · August 8, 2025
  • When Geyser of Seismic Stirrings enters the arena (e.g. resolves on the stack or when it is put into the arena from another card’s effect), it will enter with the specified number of energy counters. It has a state-based triggered ability that triggers when it has no more energy counters on it. When this triggered effect resolves, if Geyser of Seismic Stirrings still has no energy counters on it, you will destroy it.
  • Geyser of Seismic Stirrings’ third ability triggers at the beginning of your end phase. When this triggered effect resolves, you will remove an energy counter from Geyser of Seismic Stirrings and create a Seismic Surge token.
  • Neither player receives priority during the end phase of a turn.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

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Price history

MPG104

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