Frazzle

Frazzle (Blue)

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Lightning Fusion

When this attacks, if this was fused, until end of turn if an attack would deal damage, instead it deals that much damage plus 1.

Rulings

From the Tales of Aria release notes
  • Multiple instances of “deal 1 damage” will all separately be affected by this effect.
  • If the entire damage is defended or prevented the extra damage won’t apply. For example if Frazzle is 5 power and is defended by 5 defense, the defending player would not take any damage as Frazzle did not deal any damage.
  • This affects all attacks this turn and does not require this attack to be on the combat chain.

Keyword notes

Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
  • You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
  • You may still play the card without paying the additional cost of Fusion.
  • You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
  • You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
  • An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
  • Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
All keywords

Versions

Price history

ELE061

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