Condemn to Slaughter (Red)
Your next Runeblade attack this turn gets +3
.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
.You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Rulings
From the Rosetta + 1st Strike release notes
- You choose whether or not to destroy an aura at the time the trigger resolves. There’s no priority between choosing to destroy an aura you control, and each opponent destroying an aura they control.
- You may only choose to destroy an aura only if you control an aura.
- You don’t choose the aura permanent for the opponent’s to destroy, each opponent chooses their own aura to destroy.
- When you destroy an aura you control but that’s owned by an opponent, it goes to their graveyard, (or ceases to exist if it’s a token).
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Versions
Price history
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