Belittle

Belittle (Blue)

Red Yellow Blue
As an additional cost to play this, you may reveal a card with 3 or less base power from your hand.

When the additional cost is paid, search your deck for a Minnowism, reveal it, put it into your hand, then shuffle.

Go again

Rulings

From the Monarch release notes
  • You may search for any pitch value Minnowism as long as the name of the card is “Minnowism”.
  • You choose whether you want to pay the additional cost at the time you play the card.
  • If you do pay the additional cost, the ability becomes a layer on the chain when the card is played. Players can still respond to this, e.g with instants.
  • The attack action card you reveal must have a value. (0 is a value)

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords
ClassGeneric
Cost1
Attack1
Defense2
PitchBlue
KeywordsGo again
SetsMON
Banned inClassic Constructed, Blitz, Commoner, Silver Age

Versions

Price history

MON268

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