Arc Ramp

Arc Ramp (Blue)

Red Yellow Blue
Amp 1

You may destroy a Lightning Flow you control. If you do, this gets go again.

Rulings

From the Omens of the Third Age release notes
  • When Arc Ramp resolves, you will generate an Amp replacement effect that will apply to the next time you would deal arcane damage this turn. Arc Ramp will also generate an optional effect: you choose whether or not to destroy a Lightning Flow you control when Arc Ramp resolves. If you do, Arc Ramp gets go again.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords
Amp - The next time you would deal arcane damage this turn, instead deal that much plus 1.
  • Amp is an effect keyword.
  • Amp generates a replacement effect that applies to any one event of arcane damage that the player controls. This can include arcane damage events that are generated from actions, weapons (e.g. Kraken’s Aethervein), heroes (e.g. Brainstorm), etc.
  • If an effect would deal 0 arcane damage, it’s the same as no effect occurring, and therefore Amp does not apply to it.
  • For cards with an effect that deals arcane damage to multiple heroes/allies (e.g. Forked Lightning, Singe, Aether Arc), amp will only increase the damage dealt by the first arcane damage event from the effect. For example, if you target two different heroes with Forked Lightning, Forked Lightning’s effect will result in two arcane damage events. Amp will apply to the first arcane damage event against one of the targeted heroes, but will not apply to the other arcane damage event against the other hero.
  • If you have a melded split card that has an effect that deals arcane damage on each half of the card (e.g. Comet Storm||Shock), amp will be applied to the first available arcane damage event from that layer after the amp replacement effect has been generated. If an amp effect is active before the melded split card’s layer resolves for the first time, then that amp will apply to the arcane damage event produced by effect on the right side of the card. Similarly, if an amp effect is active before the melded split card’s layer resolves for the second time, then that amp replacement effect will apply to the arcane damage event produced by effect on the left side of the card.
All keywords

Versions

Price history

OMN102

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