Wild Ride

Wild Ride (Blue)

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When this attacks, draw a card, then discard a random card. If a card with 6 or more power is discarded this way, this gets go again.

Everyone who knows how to have a good time is welcome in Aria.

Rulings

From the Everfest release notes
  • You cannot play cards or activate abilities after drawing the card but before discarding.
  • You cannot defend with Wild Ride as it has no defense property. (This is different than if it had a defense value of 0.)

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

EVR013

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