Twist and Turn

Twist and Turn (Red)

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Your next dagger attack this turn gets +4power and "When this hits, you may attack with it an additional time this turn."

Go again

Rulings

From the The Hunted release notes
  • When the dagger attack hits, you may attack with that dagger an additional time this turn. This is provided you are able to successfully activate the attack ability again (i.e. pay any required action points, pay resource point costs, etc.)
  • Effects that allow the additional activation of an activated ability are additive e.g. if you have two separate effects that both allow you to attack with a weapon an additional time, you will be able to activate the attack ability 2 additional times.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

HNT122

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