Turn Timber

Turn Timber (Blue)

Red Yellow Blue
Earth Fusion

If this was fused, it gets +2defense.

The ancient Guardians embody the elements of Aria, drawing upon the land itself.

Rulings

From the Tales of Aria release notes
  • Since defense reactions can’t defend in the defending window and must be played in the reaction window, you must pay Turn Timber’s cost to play it.

Keyword notes

Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
  • You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
  • You may still play the card without paying the additional cost of Fusion.
  • You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
  • You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
  • An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
  • Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
All keywords

Versions

Price history

ELE012

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