Time Flies When You're Having Fun

Time Flies When You're Having Fun (Red)

The next time an attack action card hits a hero this turn, you may destroy an aura they control.

If this was played from arsenal, the next attack action card you play this turn gets +3power.

Go again

Rulings

From the Super Slam release notes
  • When Time Flies When You’re Having Fun resolves, it generates a continuous effect that triggers the next time an attack action card hits a hero this turn. This triggered effect is an optional effect: you may choose to destroy an aura of your choice they control when the triggered effect resolves. This can include those that are currently defending on the combat chain.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

SUP220

Planning where this card lives? Lay it out in a binder or browse the full card database.