Second Tenet of Chi: Wind

Second Tenet of Chi: Wind (Blue)

If you've transcended this turn, this gets go again.

Rulings

From the Part the Mistveil release notes
  • Second Tenet of Chi: Wind will get go again if you’ve transcended this turn, even after it becomes an attack on the combat chain. If you did not meet the condition when Second Tenet of Chi: Wind resolves and becomes an attack, but do so after it does, it gets go again.
Older rulings (1)
  • If Second Tenet of Chi: Wind gets go again before the link step, the attack’s controller will gain 1 action point from the go again. If you get Go Again during the link step, the attack’s controller will not gain 1 action point from the go again.
    Changed 2025-01-31
    The Link Step no longer exists (31 January 2025): the action point from go again is given as the Resolution Step begins, right after the Damage Step; read "link step" as "the start of the Resolution Step". Go again gained after that gives nothing.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

MST083

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