Overcharge (Blue)
If you've played an instant card this chain link, this gets +1
.
Go again
.Go again
Rulings
From the Compendium of Rathe release notes
- Overcharge’s first ability generates a continuous effect that is always checking. If you’ve played an instant card during the same chain link where Overcharge is the attack, Overcharge will get +3/+2/+1
. - Overcharge’s first ability is not functional while defending.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
TalentLightning
TypeAttack Action
Cost1
Attack1
Defense3
PitchBlue
KeywordsGo again
SetsPEN
ArtistsYosi Saputra
Versions
Price history
PEN245More from Compendium of Rathe
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