Heartbeat of Candlehold

Heartbeat of Candlehold (Blue)

Verdance Specialization

Gain 1life. Gain 1life. Gain 1life.

Go again

Rulings

From the Rosetta + 1st Strike release notes
  • When Heartbeat of Candlehold resolves, it will generate three separate gain 1life events.
  • If a replacement effect is active that would replace the next time a player would gain life with an event that loses life, it would only apply to the first “Gain 1life” event on Heartbeat of Candlehold. If there are two of these replacement effects active, the first one would apply to the first gain life event, and the second would apply to the second gain {h] event.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

ROS016

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