Gone in a Flash

Gone in a Flash (Red)

When this attacks, the next time you play an instant card this chain link, you may return this to its owner's hand.

Rulings

From the Rosetta + 1st Strike release notes
  • Playing a non-attack action card as though it were an instant does not count as playing an instant card.
  • If you play an instant card after the trigger resolves but before damage is dealt (attack, defend, or reaction steps), if you choose to return this to your hand the combat chain closes – if it had go again you would not gain an action point from it.
Older rulings (2)
  • If you play an instant after damage is dealt (resolution or link step), this card returns to your hand, but the combat chain does not close.
    Changed 2025-01-31
    The Link Step no longer exists (31 January 2025); after damage is dealt there are the Damage Step (players have priority) and the Resolution Step. Returning this to hand then still does not close the combat chain.
  • If you return this to hand in the resolution step, last known information is used to determine if it had go again and if you would gain an action point during the link step. You cannot give it go again after it has already left the combat chain.
    Changed 2025-01-31
    The action point from go again is given as the Resolution Step begins (31 January 2025), using last known information if the card is gone (rule 7.6.2a). Go again cannot be given to it after that.

Versions

Price history

ROS076

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