Crush the Weak

Crush the Weak (Blue)

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Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base power during their next action phase.

Rulings

From the Crucible of War release notes
  • This looks at the base power of the attack. If there is a modifier, the attack still can’t be played unless the modifier specifically modifies base power.
  • Base power is the printed power value on the card.
  • Cards with 3 or less base power can still be pitched.

Keyword notes

Crush - A guardian mechanic that showcases the strength of the guardian. When an attack with crush deals 4 or more damage to a hero, an effect is applied.
  • Crush only checks the amount of damage dealt to the hero. Prevented damage does not count.
  • Crush is not optional, if the card does 4 or more damage, the effect will apply.
  • Crush is a (conditional) hit effect.
All keywords

Versions

Price history

CRU034

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