Channel the Tranquil Domain (Yellow)
Go again
When this enters the arena and at the start of your action phase, put another target aura on the bottom of its owner's deck.
Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
When this enters the arena and at the start of your action phase, put another target aura on the bottom of its owner's deck.
Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Rulings
From the Super Slam release notes
- This card’s second ability triggers when it enters the arena AND at the beginning of your action phase. You must target an aura other than Channel the Tranquil Domain when adding the triggered effect to the stack. When the triggered effect resolves, put that targeted aura on the bottom of its owner’s deck.
- You may decide to destroy this even if you have enough Earth cards in your pitch zone. In that situation you will put your pitch zone on the bottom of your deck as usual.
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
Channel - Channel is a new keyword that uses Element cards to maintain a powerful aura that requires a larger commitment each turn to maintain the channel.
- Cards with the keyword ‘Fusion’ are not classified as their respective element. E.g a card with Lightning Fusion is not considered to be a Lightning card. Therefore cannot be used to pay the cost of ‘Channel’.
- You choose the order of the cards you put on the bottom of your deck. The cards that are put to the bottom are open information to your opponent while the order of the cards are hidden information from your opponent.
TalentEarth
TypeAction
SubtypesAura
Cost3
Defense3
PitchYellow
KeywordsGo again, Channel Earth
SetsSUP
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsAnthony Avon
Versions
Price history
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