Light Up the Leaves (Red)
Deal 6 arcane damage to any target.
Instant - Discard this and an Earth card: Prevent the next 6 arcane damage target source would deal this turn.
Instant - Discard this and an Earth card: Prevent the next 6 arcane damage target source would deal this turn.
Rulings
From the Super Slam release notes
- Light Up the Leaves has an ability that can only be activated from your hand. To activate this, show Light Up the Leave to all players, then pay the cost of discarding it and another Earth card from your hand.
- Discarding this card to its ability counts as activating an instant ability, not as playing an instant.
- When activating Light Up the Leaves’ ability, you must declare the target source the prevention effect will use to prevent arcane damage from. This source must be public (face-up) and either on the arena or the stack.
- This is a shielding-prevention effect that prevents the next 6 arcane damage that would be dealt to your hero by the targeted source. This can be over separate events of damage (i.e. 2 damage, then 2 damage, then another 2 damage).
TalentEarth
ClassWizard
TypeAction
Cost3
Defense3
Arcane6
PitchRed
SetsSUP
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsRio Sabda
Versions
Price history
SUP264More from Super Slam
Planning where this card lives? Lay it out in a binder or browse the full card database.










