Buzz Bolt

Buzz Bolt (Red)

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Lightning Fusion

When this attacks, if this was fused, whenever an attack hits a hero this turn, it deals 1 damage to them.

Rulings

From the Tales of Aria release notes
  • This affects all attacks this turn and does not require this attack to be on the same combat chain.
  • The attack that hits deals the 1 damage. The one damage does not cause “on-hit” to trigger but does cause “When this attack deals damage..”
  • The damage dealt is not arcane. It cannot be defended by cards or arcane barrier. It can be prevented by cards that prevent any damage.

Keyword notes

Fusion - Fusion is a new keyword that fuses one or more elements with an elemental card to give an additional effect.
  • You cannot reveal a card you are using to pitch to play the card. You pay resource costs before additional costs.
  • You may still play the card without paying the additional cost of Fusion.
  • You cannot reveal multiple cards to Fusion unless the card states you can (i.e a card with dual Fusion).
  • You cannot reveal a card that does not fit the criteria i.e you cannot reveal an Ice card to a Lightning Fusion card.
  • An Elemental card with Lightning Fusion is not a Lightning card/Element card. E.g you cannot fuse an Entwine Lightning with Entwine Lightning.
  • Defending with a card is not the same as playing and therefore you cannot fuse while defending with a card with fusion. Note, defense reactions are played in order to defend, paying their cost to do so. You can fuse a defense reaction card that has Fusion.
All keywords

Versions

Price history

ELE047

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