Blow for a Blow

Blow for a Blow (Red)

When this is played, if you have less life than an opposing hero, it gets go again.

When this hits, deal 1 damage to any target.

Rulings

From the High Seas release notes · June 6 2025
  • Blow for a Blow’s first ability triggers when it is played. Whether or not you have less life than any opposing hero is checked at the time the triggered effect resolves. If you do have less life than any opposing hero in the game, Blow for a Blow gets go again.
  • Blow for a Blow’s second ability triggers when it hits (e.g. heroes or allies). When it triggers, you must declare a target. You will deal 1 damage to that target when the triggered effect resolves.

Keyword notes

Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
  • When an action with go again resolves, its controller gains 1 action point.
  • Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
  • If an action with go again does not resolve, its controller does not gain 1 action point.
  • You cannot reveal a card with no power to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
All keywords

Versions

Price history

SEA216

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