Runerager Swarm (Yellow)
If you've played or created an aura this turn, this gets go again.
Rulings
From the Rosetta + 1st Strike release notes
- Whether you’ve played or created an aura this turn is checked while this is attacking on the combat chain.
- Go again is checked at the beginning of the Link step. If you haven’t played or created an aura this turn, then play or create an aura (e.g.on-hit create a Runechant) during Runerager Swarm’s resolution step (i.e. after damage is dealt, but before playing another attack), you will gain an action point from go again during the link step.
- You don’t retroactively get an action point from go again if you’ve gone past the Link step without playing or creating an aura, and then proceed to play or create an aura. (e.g. after you’ve played another attack, closed the combat chain etc.)
Keyword notes
Go again - Go again allows multiple actions to be played in a turn when usually playing an action with use up your action point, and therefore end your turn. A card with go again gives the controller of that card or activated ability 1 action point when it resolves.
- When an action with go again resolves, its controller gains 1 action point.
- Multiple instances of go again on the same card or activated ability do not stack. If a card or activated ability has multiple instances of go again when it resolves its controller gains 1 action point only.
- If an action with go again does not resolve, its controller does not gain 1 action point.
- You cannot reveal a card with no
to Belittle. The card must have a value to its power that is 3 or less. (0 is a value)
ClassRuneblade
TypeAttack Action
Cost0
Attack2
Defense3
PitchYellow
KeywordsGo again
ArtistsSandeep Karunakaran
Versions
Price history
ROS150More by Sandeep Karunakaran
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