Return Fire (Red)
When this defends, you may banish an arrow from your hand. If you do, at the start of your next turn, put it face-up into your arsenal and it gets +3
until end of turn.
until end of turn.Rulings
From the High Seas release notes · June 6 2025
- Return Fire triggers when it becomes a defending card. This is an optional effect: You choose whether to banish an arrow from your hand at the time the triggered effect resolves. If you banish an arrow this way, you will generate a delayed-triggered effect that triggers at the start of your next turn. When resolving that delayed-triggered effect, you will put the banished arrow from the preceding effect into your arsenal and it gets +3
until end of turn. - If you do not have an empty arsenal zone or the arrow gets turned face-down when Return Fire’s delayed-triggered resolves at the start of your turn, the banished arrow remains in the banish zone and does not move.
- Neither player receives priority at the start of turn.
ClassRanger
TypeBlock
Defense4
PitchRed
SetsSEA
Legal inClassic Constructed, Blitz, Living Legend, Ultimate Pit Fight
ArtistsTomasz Jedruszek
Versions
Price history
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