Raw Meat

Raw Meat

If you control an Agility token, this gets +1defense.

If you control a Might token, this gets +1defense.

Temper

Rulings

From the Heavy Hitters release notes
  • If you control both an Agility token and a Might token, this gets +2defense in total.
  • If you control one of the tokens when this defends, then you lose that token, this will lose the +1defense gained by controlling that token.
  • Temper only destroys the equipment when the combat chain closes and the equipment has 0defense and has defended that combat chain. If the defense of an equipment is reduced to 0defense any other time, temper does not automatically trigger and destroy it. E.g. If a token is destroyed at the start of your turn and the equipment’s defense becomes 0, it does not get destroyed.
  • If an Agility or Might token is created during the damage step (eg. Take it on the Chin), then this will gain the +1defense from controlling that token but the damage will not be recalculated.

Keyword notes

Temper - Temper is a new keyword that exists on equipment in Crucible of War. Usually high in defense, Temper equipment presents a choice when it is down to 1{d}, of whether to defend with it one last time and see it destroyed, or save it to use for its ability.
  • If the equipment gains a -1defense in a different way other than defending, it would not be destroyed even if it has 0defense.
All keywords

Versions

Price history

HVY011

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