Might
Gold

Might

At the start of your turn, destroy this, then your next attack this turn gets +1power.

Rulings

From the Bright Lights + Round the Table release notes
  • Might triggers and resolves during the start of turn phase. There is no priority and it can not be responded to.

Versions

Price history

HVY241

Planning where this card lives? Lay it out in a binder or browse the full card database.